In the first part of this article, we talked about the importance of planning and what to focus on as you draw the grand scheme of your user test. We also outlined some differences between A/B testing as an automated match-up done mostly with real apps…
For every $1 invested in user experience (UX), the ROI is between $2 and $100, notes Forrester Research1. Why? Because with users now engaging with most brands via web or mobile device, user experience is not just about how to find a button or place…
Creating wireframes or mock-ups before coding can make it much easier to collaborate on designs and requirements. By structuring discussions around what the user will see, fewer things are left to interpretation. However, without testing the designs with…
Whether you are designing for a user story or micro-interactions, prototypes are a great way to communicate how your idea will work, before you begin coding. The goal is to experiment using the cheapest means possible—and if you are wrong, to pivot early…
I recently attended the UXPA International 2017 conference in Toronto where I had the opportunity to give a talk about my most favorite subject, data visualization. With over a thousand attendees, the event was an inspiring week filled with stimulating…
The best way to evaluate the user experience of a product is by testing it with users. Observing people trying to perform tasks in an interface gives you the best understanding of how well it works, and which problems need to be fixed.
Traditionally,…
One main purpose for conducting a usability study is to find out how well your design meets users’ expectations, and get some targeted usage data to help evaluate this in practice. However, collecting a lot of data about usage is useless unless it’s…
We often mistake fidelity as an attribute of the prototype. Referring to prototypes as a low or high-fidelity version inadvertently biases us to consider or expect the level of detail present; in practice, it does not matter. Why? It’s more productive…
This past weekend I had a little post-St. Patrick’s Day fun hanging out with my husband at a local biergarten. We drank some delicious Belgian beer, shared a giant pretzel, and spent the afternoon people watching. Good times!
While sitting at the…
We’re proud to announce a new podcast — The Storyboard: Conversations about Usability and UX. We’ll be talking with experts and practitioners about prototyping, testing, and usability challenges and best practices. We think you’re going to…
**The Infragistics podcast is no longer available.In this episode of The Storyboard: Conversations about Usability and UX (iTunes | RSS | Direct Download | Google Play | Stitcher | Soundcloud), Elden Nelson sits down with Dave Broschinsky, UX Principal…
In this episode of The Storyboard: Conversations about Usability and UX, (iTunes | RSS | Direct Download | Google Play | Stitcher | Soundcloud), Elden Nelson talks with Charles Plath and Mike Fagan of Instec, a company that develops custom software for…
Recap of Infragistics Ken Rosen’s session presented at Microsoft Ignite
In late September, Microsoft held its annual Ignite conference, one of the largest IT conferences in the industry, with more than 20,000 attendees. Infragistics’ very own Ken…